Again! That ain't a bad thing, of course - but I'll admit that every time we get another mini-flood of indie-on-Vita announcements, my excitement boils for a bit as I scan the news, searching, searching...
...no. It's not a Darkest Dungeon announcement.
Oh well. At least we get the next thing from the crew that made The Dishwasher: Vampire Smile. That's pretty awesome!
And it sounds pretty awesome. Dig this:
"If you’re familiar with some of our earlier games like The Dishwasher: Vampire Smile and Charlie Murder, you should know what to expect: solidly executed, intricate and brutal combat, lovingly hand-drawn and animated 2D art (of the non-pixel variety), a killer in-house soundtrack, and a massive roster of set-defining, dynamic and unique bosses. Salt is inspired as much by our history as a studio as it is by old classics like Castlevania DS, and new classics like the Souls series."Everything I just read turned me on.
"Like in The Dishwasher: Vampire Smile, the emphasis in Salt and Sanctuary is stylistic sidescrolling combat: weapons have movesets, air attacks have hang time, and rolling is king. There’s a huge amount of depth to the combat in Salt, however. Weapons can be one-handed and paired with shields or offhand crossbows for versatility, or wielded two-handed for added power — and every configuration has its own unique moveset. There are staffs for magic, bows for ranged combat, and belt-slotted consumables like throwing daggers and weapon-buffing Pitchfire. Of course, loadout weight affects your movement, rolling speed and stamina regen, so a good balance of defense and agility is key. Basically, it combines two things we love: fast, precise 2D combat and super strategic RPG depth. Also, there are curb stomps."Sold. Day one.
Like Guacamelee, Salt and Sanctuary is a Sony Pub Fund game - which means Sony ponied up some dough for development, guaranteeing them (likely) limited timed-exclusivity rights.
Also announced today for Vita are Ascension: Chronicle of the Godslayer, a card-strategy game, that wierdo swordfighting indie Nidhogg, classic shooter Metal Slug 3 and an interesting-looking adventure game called Alone With You, which boasts that it will permit the player to explore "a half-dozen unique areas."
Shootin' for the moon, are we?
Another Pub Fund game, I'm willing to bet either the player-character or your helpful artificial intelligence buddy killed your comrades.
I'll check it out if (1) it's cheap and (2) there's nothing else interesting to play. Curiosity may compel me.
As always, it's nice to see more announcements for my favorite platform. Honestly, even with the momentary infatuation I'm enjoying with Last Light and Diablo III, the Vita remains my most-played platform of 2014.