Friday, October 31, 2014

Awesome Posters! Ver. 4.0.

Once again, the Central Canada Comic Con is upon us.  As you well know, I have been situated generally down, and specifically in the dumps lately, and have felt for a while that I could do with some shopping therapy (Bayonetta the other day was no doubt part of this).

Today, Kayla and I went out to dinner at our favorite restaurant, and after we went to the first day of the Con.   Last year, I suppressed myself to a mere three selections from the spectacular portfolio of Justin Currie, as I was quite consciously saving up for the launch of the PS4.

This year, I have no such large upcoming purchase, I feel like shit, and I'm buying some awesome nerd swag.  I went... a little nuts.

First of all, Mr. Currie was back!  Last year I felt... a bit guilty that I didn't buy this original design of his:

A Fine Lunch Sketch

I loved the image, but when faced with limited funds and Snake, Samus and Shadow of the Colossus, I didn't pick it up in 2013.  That's the nature of fan conventions, I suppose - we go there because we're in love with popular culture, and we purchase pop culture goodies.  Our excitement bubbles over for those familiar properties we adore, and there can be little enthusiasm (or money) left over for something new and excellent.

It wasn't new, this year - it was something I regretted not buying last year.  So I bought it, and he signed it.  Groovy.

He had some others that I were fantastic.  Check out Hit Me.


Wicked.  Check out Quick Snack.


Awesome.  Check out Plunge,


which I was this close to buying just to have it up at work, echoing as it does my mental state most days in the office.  But I didn't.  I really should have, but I didn't (fortunately, that puts an image in the same boat as A Fine Sketch to pick up in 2015).

I also didn't buy the gorgeous Samus: Day 1, 


because I already bought a Samus from him last year, and, let's be honest, I'm not that big a Metroid fan.

So what did I buy, aside from A Fine Lunch Sketch?  I bought this:

Would You Like to Restart?

And I bought this.  Again:

Aah!  A Snake!

But this time I bought the 24x36 version, which is pretty goddamned gigantic.  I'm really hoping they'll let me have the 11x17 one I got last year up at work.  It's technically an image of a guy with a gun, but... we'll see if we can squeeze it in.

Bam.  Signed, soon-to-be-framed.  That's going up.

An artist who hadn't come to the Con before was Ron Guyatt, whose stuff you've almost-definitely seen around the internet.  He does wonderful, striking retro-styled posters of your favorite pop properties, and I finally - finally! - found myself a spectacular Dead Space poster.


I also went for this BioShock one,


which I'm sure you'll agree is spectacular - but, of course, I'm kicking myself for not picking up this stylish Fallout: New Vegas number.  Mostly because I love Fallout: New Vegas.

But whatever - I was already spending too much, and I would yet spend too much more.  In 2011, I purchased a lovely, understated Portal piece from Andrea Tamme.  This year she had a lot more pop-culture-themed items, but I settled on Mr. And Mrs. Lemongrab.  I don't know why.  It's just...

I like it.


Her partner (I think?) in art, Drake Tsui, who made the hugely popular Brawlin' Ladies (which I also nabbed in 2011) also returned to the Con this year, with a 3-for-2 deal goin' on, so I walked away with...

Chell

What Time Is It?

And one that I'm honestly a bit surprised at myself for buying,

The first rule of Fight Club...

If you have no idea who this is, it's Mako from Kill La Kill, after she puts on her Fight Club Two-Star uniform.  If you don't know who Mako is, that's fine.  Please don't judge me.  If you do know who Mako is, you're probably Ramzeltron.

When I told him I wanted pics of his figures, he Tweeted me his impressive collection - a Figma or two, a ton of Japanese fighting mechs and transformers, and the Ryuko Matoi Nendoroid. I couldn't help but point her out and admit that "I think I might be a Nendo person."

There is no Dana only Zuul.

Well, as Kayla and I were wandering, Ramzeltron, she heard me suddenly go "ohhh" as I whooshed away from the center aisle and came to a screetching halt in front of a little square box.

"What is that?" she said.

"That is the Ryuko Matoi Nendoroid."


Seventy bucks, no tax, great deal.

Now, Ramzeltron, don't blame yourself for this.  I told myself before I went to the Con today that what I really wanted to find was this exact figure.  This is not your fault.  This is my weakness - and only later, in the car on the way home did I stop and say "fuck now I have a figure that's not just Vanillaware."

Of course, now I really want the Mako too.


I also found a stuffed BMO plush for $25, which obviously was going to happen.


Finally, there are always cosplayers at the Con - Cloud Strifes and Pyramid Heads and Creed Assassins, but this kid won the Con, for me.  Earlier in the evening, I saw him, stopped in my tracks and said "thank you for this.  Thank you so much."

The kid walked up to me, offered me his pizza box and asked "I. C. Weiner?"

He even made the cans show-accurate.  This kid wins the Con.
He wins all Cons, in my heart.

Tomorrow, we go frames shopping.

[update] Today I spent about $200 on frames.

Also, we went back to C4, I paid $20 to get back in, waited in a massive line, got inside, walked up to Justin Currie's booth and bought two copies of Plunge - one for the office, one for home.  Take that, sense of regret. [update]

Thursday, October 30, 2014

Personal Note - how terribly unprofessional.

This post consists mostly of me whining. 
Forewarned is forearmed.


Chamberlain's about to start playing The Evil Within, and had largely positive things to say about Fantasia: Music Evolved.  Oh my God - that's a Halo reference - I just got that.  Anyway, he's about to start playing The Evil Within and the fan part of me squeed a little at the thought of hearing his take on the game.

You'll recall, no doubt, that I was gushing all over the place when I first laid hands on it, and have noticed, no doubt, that I've said very little on the subject since.


Kayla was gone to Vegas for a week (brought me back a stack of hooker cards and a bottle of Glenlivet 18), and I had a whole week to burn through that game.  I only touched it on the last two days of her trip, essentially because I forced myself to.  Now here's the weird part - I have almost nothing bad to say about The Evil Within.  It's exactly the game it wants to be, exactly the game it's advertised itself as, and it does its job beautifully.

It's creepy and gross and challenging-slash-empowering once you get a handle on its combat or a handle on the current boss fight.  It's good, man.  It's really good and I have to force myself to play it because the only thing I want to play right now is Don't Starve.

It's all I ever want to play, right now.  Pix the Cat looks awesome - haven't touched it.  Wanna' finish Velocity 2x  - can't.

Don't Starve.

Ah, the mighty Koalephant.
I shall eat well tonight.

And I find I don't mind.  I want this blog to be... a certain thing.  An entertainment, a resource - a tucked-away internet destination that I myself would like to return to each day and read, if I stumbled across it.  I have that goal that I've set for myself, and it's slipping.

Heck, it's slipped.  It slipped a long time ago, and I don't feel like I've ever gotten it back.   My work - my actual, paying work - is crushing me, lately.  I get home each day, intellectually exhausted, emotionally battered and bruised.  After pushing myself to the edge of my sanity for eight straight hours, I don't have it in me to push any more.  I just need some... comfort.  A warm bed, a TV with a decent show on and a Vita in my hands.

One thing that bothers me about the blog is that I know it would be the resource, the entertainment, the destination I want it to be if I only had the time.  If there were more hours in a day - but my actual, paying work is required to maintain my financial and literal survival.

Perhaps neither can live while the other survives?

Don't stop just run keep running don't stop God I hope the beefalo aren't in heat... 

Part of it, I'm sure, is that the blog is often times the entire reason for playing a game.

That shouldn't be.  My upper brain knows it, but it often comes down more to games I'm interested in, unsure of or simply curious about that are picked up, played and written about. Destiny, Borderlands, Octodad, Remember Me and Castlevania: Lords of Shadow would never have been touched if not for the blog.

That can steer me to unexpectedly fantastic titles, it's true - games like Catherine and Akiba's Trip: Undead & Unressed, Olli Olli and Hotline Miami - but it's also... dulled me.  Playing a game for review, as opposed to the pleasure of playing it, changes everything.  It pushes me to stick with games I quickly decide I don't want to waste my time on (Thief,  Watch Dogs, Starlight Inception) just so I can give you a bullet-point list of why they mostly-but-don't-entirely suck, and it denies me quality times with the titles that really capture me (South Park: The Stick of Truth, Dark Souls II, Diablo III, Alien: Isolation) as I roll on to play The Next Thing I Need To Write About.

First-world problems, absolutely - but it also renders me a bit... dishonest.  I don't, often, permit the games that really capture and inspire me to do so to their ultimate expression, because I need to move on, to get more done - and it all blends together.  Becomes gray.

That's not how I played games as kids or even a young adult.  I am not honestly representing a gamer's experience - I'm expressing the best breakdowns I can cobble together with what limited time I've allowed myself, because I've imposed some non-existent deadline.

How to most efficiently collect beefalo fur.
Step 1: Approach a herd of sleeping beefalo or, failing that, put a herd of beefalo to sleep
with the dulcet tones of the magical flute you constructed at your Shadow Manipulator.
Step 2: Select your razor blade. 

The games I feel most passionate are those that I can't tear myself away from, no matter how I try.  Your Dragon's Crowns and your Don't Starves, your Fallout: New Vegases and your Dead Islands.  Your Guacamelees.

And those are the games, I think, that I write best about.  Those are the games that I can advise you best about, because I permit them their full expression.

Wanna' see something incredible?  Go back and read my review for Siren: Blood Curse, and compare that to anything I've written in the last two years.  I played that linear little horror game through like, five times.  More.

I played it like someone who loves video games.

I don't know when it happened, but something has definitely slipped.  When I started this blog I said I wanted to re-develop my writing style - and I believe I found it - but at some point I lost the style and became a... worker.

It's arrogant to say, I know, but I don't want this to be work.  I want it to be artisanal.

Step 3: Shave those beefalo.  Shave 'em.
Step 4: Gather your fur and enjoy the depressed look on their faces.
Now, you may fashion a dapper vest.

I want to craft what goes in this space, when it's not just news or trailers.  And I don't take the time required to do that.  I used to, but now...

This is my doing, of course.  My (unconscious) decision, the path I unwittingly found myself walking down.

The solution, I'm afraid, is fewer games.  More time spent with fewer games.  The solution is - perhaps - to play games like I used to play them.  To play them just for the love of it.  To play it and play it and play it some more, when a game warrants it, until I play something else 'cause that's what I feel like doing.

To let my inner gamer just be, and not place limits.

It's often true that prescribing limits is a catalyst for creativity, but limiting my time with each game has not produced results that I'm proud of.  Perhaps limiting the number of games will permit me a more meaningful perspective.

Day 131.
The snows have come again, and I find my camp is feeling a bit cramped.
I shall expand. 

"Find your voice" is what writing coaches and mentors will tell you, and to tell your own truth.  If it's really true, your message will strike the hearts of your listeners or readers who feel as you feel and think as you think.  We all have a unique perspective, but it is perhaps harder now than it's ever been to craft something resonant, something that smacks of shared humanity, when society and even North American culture alone is so splintered and permissive of the indulgence of personal tastes.

Our generation has no shared experience.  Our parents had the hippie movement.  Their parents had World War II, and the great depression.  There is no tie that binds us, as a whole - as a society.

As a culture, however, gamers very much enjoy the effects of shared experience.  We've pretty much all sat in front of the TV, as kids, playing Game X until our legs fell asleep beneath us, and we could not stand.  We've all found ourselves, shockingly, moved on an emotional level by games.  We've all permitted ourselves to tumble into fantasy, and decided to stay a while.  To live and breath other worlds.

I used to stay a while, when the notion struck me.

I will again.

I'm gonna' go play some Don't Starve, and I'm hoping, when it comes to it, I'll have something worthwhile to say on the subject.


Thank you for reading this.

The Call of Duty: Advanced Warfare live action trailer is worth watching.

And ya'll know me.  I don't give a shit about Call of Duty - but this is entertaining.



Not sure we needed the superhot hot girl, but it got a laugh.

Anita Sarkeesian talks GamerGate on Colbert Report.

I can't watch this, 'cause I'm in Canada.  But you can watch it, 'cause you're not.



[update] Thanks Ramzeltron!

[/update]

Wednesday, October 29, 2014

Bought Bayonetta 2...


...and put it in the safe with the rest of my games, where it shall languish, untouched.  Perhaps forever.

Stuff like this can happen, it seems.  And exclusively with Nintendo platforms. I have a copy of Okamiden in my safe that I've never played, for example.

I bought Muramasa: The Demon Blade a very, very long time before I bought my Wii. It, and Kirby's Epic Yarn, which was meh, are the only two Wii games I've ever played to completion.

I've tried the Mario Galaxy games (*1), I tried Twilight Princess and Skyward Sword (*2) and Donkey Kong Country Returns (*3), but Nintendo's first-party offerings have long since lost their grip on me.  I kinda' feel like reviewers are just drunk on Nintendo spooge every time a new Mario game comes out and gets nines across the board.
   1 - shitty controls.
   2 - shitty controls and design.
   3 - fuck off, waggle!

And yet, I bought Muramasa - soley out of love for its history, and developer Vanillaware.  Similarly, I bought Bayonetta 2 because it's the sequel to one of the best brawlers ever made.  The thought process works like this:

I don't, currently, want a Wii U.

I may never want a Wii U.

It's also possible that, one day, I may want a Wii U.

I will never want a Wii U, if I don't have a copy of Bayonetta 2 to play on it.

Ergo, I bought Bayonetta 2.

Ohmogod Cowbow Bebop is getting a bluray release.

Monday, October 27, 2014

Valkyria Chronicles rated... for PC.


Curse you, Sega!  Why must you torment me so?  And all your fans!

-source-

Annnd Sega confirms it:


Sunday, October 26, 2014

The Evil Within - in internet comic form.

-ActionTrip-

This is true - but it's part of why I'm enjoying the game.

-Critical Miss-

This is also true - and part of why I'm enjoying the game. 

The Avengers : Age of Ultron teaser trailer.



Wait, who's directing this?  (Checks.) Still Joss Whedon.  Okay.  So it won't be entirely doomy-gloomy.

Also, who's Ultron?  I'm not really a comic guy.  (Checks.)  A sentient self-repairing robot that upgraded its body into adamantium, making it essentially indestructible.  Voiced by James Spader.  Okay.

Saturday, October 25, 2014

Wednesday, October 22, 2014

Still not starving.


I felt woefully unprepared when winter came.  A few crock pots, a meagre berry farm and a half-dozen bee hives were all I had to show for my summer's work.  The map is too vast!  Forests for lumber are a day and a half's walk from home, meadows for bees even further.  I've found only the edge of a swamp, no reliable rocky biome to harvest ore from, and where on earth is the clockwork biome?

There was work to be done.

The beefalo herd near my camp was vast, and ripe for culling.  As winter descended, I cut down two of the beasts, and began hunting rabbits to gather enough morsels of meat to cook some sustaining vittles - but rabbits only come out of their warrens during the day, and daylight hours in winter are terribly short.  Over two days, I caught five rabbits.

Not nearly good enough.

As the sun set, I took down a third beefalo, and thus armed with 12 meats and five morsels, I cooked up four meaty stews.  This would last me almost a full week away from home.

I tried to pack light - who knows what I'd find to bring home out there? - and headed out at first light, Chester, my strange dog-slash-storage-chest companion, hopping along behind me.


Together, we wandered east, through the meadows and forests thick with spiders.

Lightning struck, and burned one of those forests down.  Oh well - free charcoal.

After a day and a half of travel, we came to the edge of the swamp biome.  Here, finally, I could gather the reeds I desperately need to fashion a bird cage.  As we wandered the swamp, careful not to arouse the violence of the tentacles that spawn there, I found an edge and followed it, fleshing out the map.

Where on earth was the chess biome?  Only there could gears be found.  Only there could I obtain the precious particulars necessary to craft refrigerators, thus massively increasing the life span of food.

After hitting the ocean at the southern end the swamp, we cut west and followed the coastline.  I came across a spider den or two - silk is always handy to have - and lured the spiders towards a tentacle that growled beneath the surface.

Tentacles are incredibly dangerous, as they end in a vicious, spiked tip that will cut down an un-armored Wilson in no time flat.


They're also incredibly valuable, as they end in a vicious, spiked tip that - if dropped upon its death - is one of the best melee weapons in the game.

I had never killed a tentacle, personally.  I gave them a very wide berth, and only ever got the precious tentacle spikes when the weird fish-men - merms - swarmed one and took it down.  Then I would dash in, take the prize and run for the hills.

But as the spiders emerged from their den to challenge me, they stood atop the tentacle's hidey-hole.  It rose up and slashed one of them, and they all took to attacking it.  As the combat took place so close to their nest, the nest erupted in yet more spiders, led by a spider-soldier.

The tentacle massacred them.

But they must have done some damage to it, right?

I took off my backpack, and pulled on my log armor suit (2 rope, 8 logs).  I took off my warm winter hat (4 silk, 4 beefalo wool) and put on my football helmet (1 pig skin, 1 rope).  I equipped my spear and dropped Chester's eyeball bone, to ensure he kept away from what was about to happen.

And today, I learned how to kill tentacles.

By the time I emerged from the swamp, I had killed four of them without the assistance of spiders, and earned myself two of their precious spikes.

Then, still sporting two meaty stews (and two dozen long-lasting honeys, besides), I set off for home.

My health was dangerously low, but I was thrilled by my success and...

"Did you hear that?" Wilson asked.

The hounds were coming.

Desperately, I dashed north to a wormhole I'd discovered on my way to the swamp.  Perhaps I could remain near it, and dive into it just before the hounds got to me.  With no pigs, with no beefalo, I'd have no chance against a full-on hound attack.

When the hounds came, I leapt into the worm hole.  It spit me out in a nearby forest, thick with pigs I'd rendered homeless when I broke their dwellings down to composite parts, to assemble my own protective pig town.

When the hounds came for me there, the pigs took care of them.  Then, finding myself in said thick forest, I decided to see if the spiders there had finally upgraded their nests to tier threes.  A tier-three spider's nest can be destroyed, and will always produce a spider's egg - which I can then use to create what's basically an easily-accessible spider farm near my camp.


I went southwest and strode past the Pig King, who trades trinkets for gold - for on the other side of his village laythe first three spider colonies I'd come across.  They had evolved to tier three nests.

I dropped Chester's eyeball bone and quickly assembled three traps from twigs (2) and grasses (6).  Clearing spider nests is done by baiting the spiders into your traps, and finishing off the final one with your axe or spear.

After clearing two of the nests and obtaining my eggs (and a ton of silk!), dusk settled across the forest, and I began to get a little cold.  I would have to start a camp fire to warm up, and...

...but I couldn't start a camp fire.  I only had two grasses left, after making all those traps.

I couldn't light a campfire.  I couldn't light light!

The cold would kill me!  When it got really dark, the creature that lives in the darkness would definitely kill me!

That's it.  That's it, man.  I'm dead.  Game over, man.  Dead on day thirty-three.

Wait, maybe there's some grass nearby!  I mean, it's a forest, but I opened my map to check and... no.

No, the nearest grass was a half-day's walk away.  I'd freeze to death before I got there.  What the fuck.  I can... I can make a torch!  With two grass, I can make a torch and that'll give me enough light to...

...to maybe get halfway through the night before it goes out.  If I don't freeze to death first.

Fuck.  Fuck, man.

But I can make a torch.  And I don't have to equip the torch.


I made a torch (2 grass, 2 twigs).

I opened my inventory, selected a single piece of charcoal, and dropped it on the ground.

It lit it with the torch - it burst into warming, blazing flame - and unequipped the torch.  Torch now at 99%.

I survived that night, and got eight piles of ashes for making healing salves, to boot.  The next day, I packed up Chester and started home.

Why aren't I playing Evil Within?

Tuesday, October 21, 2014

Excellent Model - Dragon's Crown: Sorceress 1/7 Complete Figure by MegaHouse.


~six months ago~

Kayla and I were out at my favorite restaurant (this fantastic Italian joint), and I asked her if it bothered her that I wanted to get the Amazon figure - she is, after all, a lady in a chainmail bikini, and I don't want something around that would make Kayla uncomfortable.  She said no, and that she was surprised I didn't want the Sorceress - who she now considers very "cute" after having fallen a bit in love with Dragon's Crown herself.

"The Sorceress?  No, the Amazon's the fun one.  Okay, well, fun factor probably goes Amazon, Sorceress, Elf, but that Elf sculpt is just amazing.   The only reason I'd want the Sorceress is..."

"To have the whole set?" she finishes.

Shit, she's right.

"But having the Sorceress will be pointless if I don't have the Amazon," I pointed out.  "If I don't have the Amazon, I don't want the Sorceress.  I guess... I could put in an order on the Sorceress just to lock her down, and if I can't get the Amazon when she releases in June, I'll cancel the preorder on the Sorceress..."

Kayla nodded, with encouragement. Well, shit.

~six months later~


Okay, first of all, press play.



Second of all - hm!


Heheh.


Hahaha.


Mua-hahahahah!

Aaaaaah-hahahahahahahahahahaaaaaah!

Look on my works, ye mighty, and despair!

The concept art.

Nothing beside remains.

My Vanillaware collection is complete.  I don't need Velvet and I certainly don't need Kongiku.

I'd buy Oswald, if he existed.  That'd be awesome.  Anyway, AmiAmi, in case you're curious, is awesome - they literally got that figure to me from Japan in five days.  Not five business days - there was a weekend in there!  And I didn't even go with pricier shipping.  Take that, Amazon.com.

AmiAmi is where all the good geeks over at NeoGAF buy their figures from.  The folks in the figure thread there are living encyclopedias of PVC.  They collect cute figures, they collect badass figures and they collect... um... stuff that's...


Yes - that.   And you may be saying to yourself "Chance, the Sorceress is plenty lewd."  Well, to that I say you have no idea what is out there and how far it goes.  You don't want to know and, by comparison, the Sorceress is as tame as Saturday morning Flintstones.


That being said, these are the people who treat these figures like we treat games.  They know their shit, and this is their flag:

I think the fact that I have 3 of the figures pictured here doesn't mean I have too many figures.
It means I buy the good figures.

I've been lurking the thread since I discovered it, and it's a gold mine of enthusiast insight. FigureGAF, you are how I learned (1) where people who buy figures buy their figures and (2) where they get their information from.  It's where I discovered accurate sources for the Sorceress and Amazon's actual release dates (because Amazon.com is not to be trusted).  Now, I know if I really, really decide to get Tiki - which Kayla fully endorses, she's 1/1 for Pete's sake - I know where to go to pay like, 50% of what Amazon.com would charge me.

"Dude, didn't you just say your Vanillaware collection was complete?"

Look.  Man.

Shut up.



For now, at least, I've got the three I knew I wanted, when Megahouse first unveiled their line last December.  Do I want a good Selvaria Bles?  Yes.  Do I want a really good Rukyo Matoi?  Of course I do.  Would I turn up my nose at a particularly adorable Yotsuba?  Well, no.

But I've already got a hobby, and it's called playing video games.  It is that affection that led me to Momo, Gwendolyn and the Dragon's Crown heroes, and that is where it shall end.

Probably.

Either way, I can now bask in the dreamy eyes and flowing hair of the Sorceress - and the fact that she stands nobly among my beloved Elf and Amazon.  I do so love complete sets.

"But Chance, are you really sure your (otherwise very chill) lady won't be displeased that you've purchased a figure of a large-breasted woman, flashin' all that thigh?" 

Well... for one, Kayla's in Vegas right now, and poses little immediate threat to my person.  Second, I suspect she'll be quite excited to see the Sorceress, as the one and only photo she's sent me thus far is this statue in a casino's fountain...


...which is a reproduction of Nike of Samothrace, a Greek statue from around 190 B.C, which (in addition to being around for two thousand years), served as the inspiration for the Goddess Althena's statue in Dragon's Crown.

Nike of Samothrace at left, the Goddess Althena's statue in Dragon's Crown on the right. 

That's who I'm dating.  I'm datin' a girl who plays long-distance Dragon's Crown gaming trivia. 

Things of note:
  • Her hair's more red-brown than brown, and - like the Amazon's - becomes more translucent near the tips. 
  • The hat doesn't adhere with like, magnets or a pin or anything.  You can position it however you want, and take it off. 

  • They added this really nice touch of these laces on the back of her bodice that you really have to get up close to see.  Lovely detail work. 
  • Unlike the Elf and Amazon, the Sorceress requires no additional support to keep her upright. She's very stable. 



  • How she holds her staff is a bit odd, as figures go.  It doesn't unscrew at a hidden seam so it can slide in to her hand without fear of damaging the figure (see: Gwendolyn, the Elf, Momohime, the Amazon).  Her hand is slightly open, and you literally have to force the staff into her palm as the terror of breaking a piece of plastic you just paid $160 for grips your heart with icy talons. 
  • The frog doesn't like, plug in to her hand or anything - it's a part of her hand, and can't be removed.  If there's one part that's going to break one day, it's that frog. 
  • Her base is by far the best of the three - the Amazon and the Elf in no way needed such huge bases. 
  • I kinda' love the figure she cuts from the back, with her skirt and hair all billowing out. 

I avoided the Sorceress's Curse spell for a long time.
Turns out, turning the most dangerous enemies in the game into frogs is hella fun.
The Amazon is still my fave, naturally, but the Sorceress is of very high quality - and the fact that all three are such faithful reproductions of the concept art is quite a boon.

And now, in keeping with tradition, the 360 rotation .GIF!


And that... is fucking' awesome.

Gamer pride.