Thursday, May 21, 2015

Hellraid on hold. Nuts.

Techland, one if the lights of my gamer life - masters of first-person melee combat and makers of Dead Island, Riptide and Dying Light - has put their sword-and-sorcery open-world first-person co-op brawler/RPG Hellraid "on hold."

Now... Hellraid was supposed to come out last summer.  Then last fall.  Then this year - so it's not shocking that the game just didn't come together - but it is also to cry.  It is to cry.  Official statement!

"Dear Hellraid fans,

We would like to officially announce that our dark fantasy FPP game Hellraid will not be released this year as previously planned, and the development of the game has been put on hold.

In the recent months we conducted an internal analysis and came to the conclusion that Hellraid, in its current shape and form, is not meeting our own expectations for this project. Therefore, we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.

In the meantime, we will consolidate our development resources and focus on further expansion of our Dying Light franchise.

We wish to thank all our fans for your support – you’re the best!"
So, more Dying Light.  That's cool.  I mean, Dying Light is easily the best thing the studio's made, so more of that is cool... I'll just pretend I wasn't super-hyped for swinging broadswords into skeleton faces in first person...

It's... it's not like I loved the idea or anything...

That said, isn't it just nice when developers come out with it and just talk turkey?  I really appreciate that - like when CD Projekt talked about the engine switch The Witcher III went though this week.

That's cool, man.  It's cool when devs talk like actual people, and not like a press release.  It's more polite

It would have been awful for Techland to go on for another year not talking about Hellraid and giving me hope...

'Cause yeah.

...fuck hope.

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