Tuesday, May 2, 2017

GOOD NEWS AGAIN!

Not just good news, this is great news - like news that 13 Sentinels is getting localized but not quite that good but I'm still so pleeeased!



Darksiders III has been announced, and it'll launch in 2018 on PC, PS4 and Xbox One.  And it's not a mobile game or a new genre or some cute little indie-looking title set in the Darksiders universe.  This is a game whose screenshots and intro trailer look like... a Darksiders game.


And it's starring Fury - the Horseman of the Apocalypse who's been part of Darksiders canon since Game One (Darksiders doesn't have Famine and Pestilence, it has Fury and Strife, a thin fellow who wields dual pistols).  The reveal is this month's IGN First, which means we'll hopefully get more details than this, which represents all the information we have thus far:
THQ Nordic Announces Darksiders III
THQ Nordic today announced that hack-n-slash action adventure Darksiders III is currently in development for PC, PlayStation 4 computer entertainment system and Xbox One, and is slated for release in 2018.

“As promised, we have taken our time to ensure that this next Darksiders will be everything action-adventure gamers and especially Darksiders loyalists could dream of and more,” said Lars Wingefors, Co-Founder and Group CEO, THQ Nordic AB.

The company also announced that it is working with the team at Gunfire Games, which is largely comprised of the original creators of the Darksiders franchise, on development of the long and highly-anticipated project.

“The Gunfire team brings an intimate involvement with every aspect of the Darksiders franchise since its inception,” said Reinhard Pollice, Director of Business and Product Development, THQ Nordic. “There is simply no team better qualified to create Darksiders III, beginning with our unpredictable and enigmatic hero FURY – a mage who is considered the most powerful of the Four Horsemen of the Apocalypse!”

About Darksiders III
Return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action adventure where players take on the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Horsemen.

As a mage, FURY relies on her whip and magic to restore the balance between good and evil. The expansive, Darksiders III game world is presented as an open-ended, living, free-form planet Earth that is dilapidated by war and decay, and overrun by nature. FURY will move back and forth between environments to uncover secrets while advancing the Darksiders III story.
Now the big question, here, is who exactly these folks at Gunfire Games are, who came from (series' dev) Vigil.  Unfortunately, there's only one name I actually know at Vigil - Joe Madureira - who's working on the Kickstarted RPG Battle Chasers: Nightwar.   Is he involved in Darksiders III?

No.




That said, this still looks like a Darksiders game to me.  Care for a few more screenshots and concept art?


Note the giant hammer she's holding.  Alt weapons confirmed!



Fear remains, of course, that whatever staff Gunfire Games has may not be sizable enough to develop a game on par with Darksiders or its sequel.

[update] Turns out Gunfire Games has this many people:


'Bout fifty! [/update]

Fear remains, of course, that relatively-small publisher Nordic (who now own the Darksiders IP) may not have the funds to give this game the backing it deserves.  To that I say keep hope alive.

Behold, the announcement trailer:



And that thing, to me, doesn't look terribly cheap.  I mean it's not Blizzard or Naughty Dog, but it still suggests to me that Nordic really are putting their full weight behind the game.



Finally, Chamberlain, Alex and I discussed the reveal over email today, but I promise to rub their noses in the announcement when we record the podcast tomorrow.  It will be the sequence titled "Chance Was Right And You Boys Need To Stay Positive."

Chamberlain feels her outfit is too sexualized, but to be honest I disagree.  I'm not saying I wish she were more sexualized - her design, here, is an improvement over the way she appeared in concept art, comics and story panels dating back to the first game:


Anyone care to play some Bingo?

(Source!)

That's two Bingos!

I'm glad they kept her magically-suspended-flowy hair, but all things considered Fury 2.0 is a vast improvement.


Now, let's try that again.


Way, way better while still in keeping with Darksiders' 90s comics aesthetic.

2018 is much like 2017 - it can't come soon enough.

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