Wednesday, August 21, 2013

XCOM: Enemy Within announced.




The short version?  Forty dollars. Stand-alone.  New class.  New campaign.  New enemies.  New research trees. Lots of rebalances (the support's Deep Pockets skills now doubles use on all limited-use items, but an extra inventory slot can be researched for all troops.)  November 12th. No mention of whether it's downloadable or disc-based, but Firaxis if you're listening I'd totally buy a disc copy.

Screenshots & press release!

"2K and Firaxis Games announced today that XCOM: Enemy Within, the expanded experience of the Game of the Year award-winning strategy title XCOM: Enemy Unknown, will be available in North America on November 12, 2013 and internationally on November 15, 2013 for Windows PC, Xbox 360 games and entertainment system from Microsoft, PlayStation 3 computer entertainment system and Mac.

XCOM: Enemy Within takes the incredible experience from XCOM: Enemy Unknown and adds an array of new abilities, upgrades, and weapons to combat new enemy threats. The expansion also provides players with all-new maps, tactical and strategic gameplay, and multiplayer content. There is no better way to experience XCOM than with the massive amount of new content added in XCOM: Enemy Within. Fans will experience an additional three to four playthroughs on average before encountering all of the new material included in XCOM: Enemy Within, providing nearly limitless replayability.

“The incredible critical and consumer response to XCOM: Enemy Unknown inspired us to offer new content that would deepen the strong bond that has been created for our XCOM brand,” said Christoph Hartmann, president of 2K. “Firaxis Games is renowned for delivering massive, highly immersive PC expansions in the Civilization series, and XCOM: Enemy Within builds on that lineage and expands the experience for console gamers as well.”
“We promised gamers that we would deliver the same Enemy Unknown experience on both PC and console last fall, and we’re doing it again with Enemy Within,” said Ananda Gupta, lead designer at Firaxis Games. “The Commander Edition of XCOM: Enemy Within expands the already amazing XCOM experience for our console fans who are looking forward to even more of the game they love. It’s also a great point of entry for new fans just joining the XCOM fight.”

XCOM: Enemy Within vastly improves upon the experience of XCOM: Enemy Unknown with an incredible amount of new content. On PC and Mac, XCOM: Enemy Within features additional content that can be enjoyed with previously purchased copies of XCOM: Enemy Unknown. XCOM: Enemy Within will also be available on Xbox 360 and PS3 system as the XCOM: Enemy Within – Commander Edition – a standalone pack that expands the XCOM: Enemy Unknown experience featuring the new XCOM: Enemy Within content and the add-on content that was previously released for XCOM: Enemy Unknown, including the Elite Soldier Pack and Slingshot Content Pack.
This brave soldier has given up her mortal coil for the steel flesh of technology.
• New Soldier Abilities: Research a new alien technology to advance the capabilities of operatives 
• New Weapons and Equipment: Give operatives an extra tactical edge with new projects from the engineering team in the Foundry; 
• New Enemy Threats: Adopt new tactics to counter the threats from a host of new enemies, including the Mechtoid; 
• New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades; 
• New Tactical Challenges and Maps: Face new tactical challenges, on nearly 50% more maps; 
• New Multiplayer Maps, Units and Abilities: Create custom squad from a wider array of options and dominate opponents in intense, one-on-one, turn-based matches.
Sounds awesome!



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