Saturday, January 25, 2014

24 minutes of Thief running on PS4.

First up, seventeen minutes of straight gameplay with a cut towards the end because spoilers.

A lot of this looks okay.  Good, even - but I find it abhorrent that a Thief infiltration will end with an Assassin's Creed-style escape sequence.  I should be able to walk in and out of that place without anyone even knowing I was there 'till morning.

Speaking of which, here're two alternate paths for the game's opening - a very stealthy one, and an aggressive one.

Still, if it has as many routs as the developer suggests, I suspect I'll get a lot of enjoyment out of Thief.  I do love me some stealth.

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