I've played every Dead Nation SKU. I put a few hours into the original when it launched on PS3 - it was good, but not good enough to keep me from other stuff on the system. I taste-tested the PS4 version when it launched last month, but again - I had stuff like Dark Souls II and inFamous to play, so I didn't spend much time with it.
I snapped up Dead Nation's Vita version when it dropped yesterday (it's cross-buy, so it was free, as I'd long-ago purchased the PS3 version), and tested it out last night. Again - it's good - but I had Thief to play, so I played some Thief.
I'm beginning to agree with Chamberlain on Thief. It's kinda' boring. Made me wish I was playin' Dead Nation.
Then, today, I took my Vita to work. As I waited for my shift to start in the morning, I started shootin' some zombies, and I found myself so absorbed I almost didn't get outside for a smoke before 8:00. Again, over lunch, the game got its hooks into me. It just... doesn't let up. It gives you player-controlled moments to catch your breath - little checkpoints where you're totally safe and can upgrade your gear and refill your health before moving on - but I found it hard to stop myself from moving on and mowing down more legions of undead.
I know some folks hate on ports - and yes, the lion's share of the most-remarkable games on Vita can't be considered as such - Guacamelee, Dragon's Crown, Tearaway.
But c'mon - it's also a handheld that can play every Final Fantasy game between I and X-2. That's awesome. It's got Muramasa, Persona 4 and Metal Gear Solid 2 on it.
That's awesome - and I, for one, cannot wait until the Sly and God of War collections drop for it in May.
That's gonna' be awesome.