Wednesday, May 27, 2015
Freedom Wars. I've actually been playing Freedom Wars on my Vita, and it feels downright odd to be playing something akin to a triple-A release on the thing.
This is why I bought the Vita, of course. Because it could handle games like Gravity Rush and Uncharted: Golden Abyss and Freedom Wars - but the platform's lackluster sales in North America ensure the only high-production-value releases come from Japan, where it's doing quite well, thank you very much.
Freedom Wars was the Vita's last big exclusive. It dropped in late 2014 to decent reviews, had a lot of players for a while, and now we've all but forgotten it. I picked it up on the sale a week or two ago, and it is... satisfying. So far. It's nice-looking, its dystopia is smotheringly bleak, and it's incredibly stylish.
I was stumbling my way through Act 2 of Broken Age, but its puzzles had just become too damned obtuse, and I had turned to a walkthrough more often than I care to admit. This was not, I decided, how the game should be enjoyed, so I zipped out to the Vita's home screen and browsed through my recent acquisitions... ah... Freedom Wars.
I'd almost forgotten I'd snagged it, and now I don't want to stop playing it.
Like everyone else in the world (it seems), I'm also playing The Witcher III: Wild Hunt. It's... solid. Some of it is downright excellent. Yes, the world is huge and rich and yes, it feels pretty badass to ride into town with the severed head of a griffin dangling from your saddle - but it is, unfortunately, the next RPG I'm playing after Bloodborne.
It's certainly not a ten out of ten, no matter what GameSpot has to say on the subject - and it just... does not quite seize upon my imagination. It has its moments.
Ooh, y'know what I found out today? I don't have to upload PS4 screens to Twitter to save them! I can, finally - fiiinally - just pop a USB drive into my PS4 and pull lossless screens directly from the system.
Seriously. I cannot tell you how much the artefacting on the Twitter shares has annoyed me over the last two years. To a blogger this is a serious boon.
Here, have some lossless Bloodborne screens. In fact, direct feed Bloodborne screens for everyone!
Even with the UI in there, this is my favorite screenshot.
Also in the Good News category,
17-Bit's Skulls of the Shogun will finally land on PS4 on June 2nd. Fiiinally.
17-Bit (who are, currently, hard at work on Galak-Z) had been pretty quiet about the game's PS4 release, for a while. It was "coming soon" last spring, and we hadn't heard much since - I kind of assumed it had slipped into NeverComingLand, like the Vita version of Mercenary Kings.
...which reminds me, I should bug Tribute Games about the Vita version of Mercenary Kings. One moment...
Also in good news is Skulls of the Shogun will be free to PS+ members when it launches! Woo! Along with Metal Gear Solid V: Ground Zeroes (not bad!), Super Exploding Zoo (which I was already interested in) and Futuridium EP Deluxe for PS4 and Vita, and two games for PS3 but who cares about PS3 any more.
Not me. Unless we're talking about Dragon's Crown.