We heard a while back that Hellblade's melee combat occurs from an over-the-shoulder perspective - a very strange choice - particularly from the crew who gave us Enlsaved, DmC: Devil May Cry and Heavenly Sword. And Hellblade is... nice-looking. It's not bad-looking...
...but who else is (sort of) reminded of the combat of Prince of Persia (2008), in which you threw down with a single enemy at a time in these beautifully-presented but really tepid, meaningless fights, because Ubi Montreal were trying to recreate the beauty of a fighting game in a single-player adventure?
Throw in this whole thing about Hellblade being an exploration of mental illness, and... I dunno. I feel like Ninja Theory finally established themselves as a company that can hit all the high notes with DmC, and instead of building on what they've done, they're shouting "trust us, it'll be fine!" and leaping off a cliff.
If the combat really works - and I mean really works - this might be wonderful. I feel quite antsy about it now, though.